Instructional design (ID) encompasses a wide array of activities to improve human performance, learning, products, processes, and overall return on investments. ID includes the use of research, theory, and common sense. Instructional designers work closely with organizations and subject matter experts to solve problems, determine needs, improve outcomes, and/or find opportunities through systematic analysis and model-based approaches. For example, to produce a learning object, designers will systematically break down the skills, subskills, and entry-level skills of learning goals and objectives for analysis to inform subsequent design decisions. ID includes the full spectrum of analysis, design, development, implementation, and evaluation in a systems approach method.
Instructional designers utilize critical thinking, expert knowledge, best practices, and technologies to improve an organization either system-wide or in discrete work units. Technology refers to any tool, software or hardware, or process. For example, simple writing tasks can be improved with an ergo-dynamic fountain pen, desk, and workstation. From this example, even a pen is considered technology. It’s the role of the instructional designer to take all matters, including potentially insignificant ones like a writing tool, into consideration when developing a plan of action.
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MAGIS ID MODEL
The Magis Instructional Design (ID) Model for online courses was developed by Dr. Rogers with input from the Jesuits at Spring Hill College, as subject matter experts, and her professor of instructional design, Dr. Davidson-Shivers. It’s unique in that it addresses religion, spirituality, and social justice in addition to intellectual growth.
Jesuit school educators include techniques for reflection within their units of study in order to challenge students to serve others (Korth, 1993). According to one theology professor, Jesuit educators focus instructional activities on experiential learning to engender the cycle of experience leading to reflection and further action. This is based on the dynamics of Saint Ignatius’ Spiritual Exercises from which Ignatian pedagogy is derived.
The principles of Ignatian pedagogy include context, experience, reflection, action, and evaluation (Korth, 1993). Further action and service to others are for the greater glory of God. Magis means doing more for God’s Kingdom (Ad majorem Dei gloriam). The Magis ID Model is an alternative to existing ones in that it embeds the following Ignatian pedagogical layers into the systematic design of instruction to develop learners into caring leaders by addressing the whole person:
Online Community of Inquiry
Designing for a community of inquiry (COI) loop will address the Ignatian principles of teaching to the whole person. A COI exists when you have social, cognitive, and teaching presence. These are essential elements of the communication loop for an online COI (Garrison, Anderson, & Archer, 2000). This means that learners in an online environment are involved in activities that are cognitively challenging, are able to interact with their classmates, and that teaching is present in some way through words (e.g., text-based discussion), voice (e.g., podcasts), or person (e.g., webcast). The teaching can be delivered by student moderators or the instructor.
Bernard et al. (2009) conducted a meta-analysis of 74 online course interactions and found substantive research outcomes indicating the positive effect on learning when online educators build these types of interactions into their courses: student-student, student-teacher, and student-content. These interaction treatments were defined as the environments and not the actual behaviors that occur within them. Through ID processes, one can design and develop these types of environments for distance education.
Designing Optimal Learning Experiences for the Whole Person
The Magis ID Model analyzes the type of instructional strategies used in distance education to ensure they address the whole person through cura personalis (mind, body, & spirit). Strategy selection should vary to meet the needs of diverse learners and engender higher-order thinking for cognitive presence. Selection depends on various affordances and constraints such as time and resources. For example, an activity-centered lesson is based on an interactive task and requires collaborative tools and student groupings. Content-centered lessons are passive tasks where the student generally only interacts with the content; the exception being discussions of content. Experience-centered activities require a hands-on approach to developing something or serving/working with others. The learner-centered activity provides the learner with more autonomy over their pursuit of knowledge and includes metacognitive actions for self-regulation of learning; the affordances and constraints for this type of activity are highly dependent on the task. Ideally, online educators should provide active learning activities to enhance cognitive transfer of new information and skills learned to long-term memory.
Contact Dr. Rogers (email@example.com) at Spring Hill College to learn more about this ID model and how it’s being used to develop distance education courses.
Teacherrogers Blog Instructional design, teaching & research
3. Knowledge Management
Spring Hill College, Library & Instructional Resource Services
4. Assessment Tool
Online Community of Inquiry Syllabus Rubric(c), Rogers & Van Haneghan, 2018
WebQuest: Critical Thinking Job Aid, Rogers, 2016
6. Process Map
Options for Participants Attending a Webinar(c), Rogers, 2012
7. Training Plan
Gagne's 9 events of instruction for Pixlr workshop, 2015
8. How-to Guide
9. Instructional Guide
10. Program Evaluation
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