Instructional design (ID) encompasses a wide array of activities to improve human performance, learning, products, processes, and overall return on investments. ID includes the use of research, theory, and common sense. Instructional designers work closely with organizations and subject matter experts to solve problems, determine needs, improve outcomes, and/or find opportunities through systematic analysis and model-based approaches. For example, to produce a learning object, designers will systematically breakdown the skills, subskills, and entry level skills of learning goals and objectives for analysis to inform subsequent design decisions. ID includes the full spectrum of analysis, design, development, implementation, and evaluation in a systems approach method.
Instructional design utilizes critical thinking, expert knowledge, best practices, and technologies to improve an organization either system-wide or in discrete work units. Technology refers to any tool, software or hardware, or process. For example, simple writing tasks can be improved with an ergo-dynamic fountain pen, desk, and workstation. From this example, even a pen is considered technology. It’s the role of the instructional designer to take all matters, including potentially insignificant ones like a writing tool, into consideration when developing a plan of action.
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Variables Affecting Learning Universally (VALU) Framework (c) Rogers, 2016
Online Community of Inquiry Syllabus Rubric (c) Rogers & Van Haneghan, 2015
Magis Instructional Design Modelfor Ignatian-based Distance Education, Rogers, 2016
WebQuest: Critical Thinking Job Aid, Rogers, 2016
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